Saturday night we had the first PyCon Starcraft II Tournament. This was a joint effort between myself and Daniel Lindsley, with the help of Christian Metts, the PyCon organizers (Doug Napoleone in particular) and lots of open source software.
16 competitors from unranked through platinum competed for next-to-nothing in prizes.
We ended up writing a bit of custom software to assist. We also started on Tuesday, so it was rougher than I would have liked. It's all up on github.com/issackelly/sc2tourney.
I promised some players that the first matches would be geared to be even. This means that you were probably likely to play your best competitor first. This is a stupid-ass way to run a competitive tournament, but really fun to play in-person matches with people you don't know. I believe that this setup was the inspiration for http://watbutton.com/
We also had a 'second try' bracket for those who lost in the first round. It quickly devolved because of the number of machines we had available to play.
Next time the brackets will be thought out.
The favorite match will get a prize, so please cast a vote.
Please download and watch replays, and vote on a favorite game by reaching out to me on twitter or email issac.kelly@gmail.com. Any suggestions I'll put up here.
The finals were commentated by Tony Hauber and Eddie -
Highlight to see the Spoilers Below.
Kevin Wood of Guidebook ended up winning the tournament in two games against PyPy, CPython and Django core developer Alex Gaynor. Alex was seeded almost last, it was a pretty wild set of games and I suggest you watch the replays if you're into that sort of thing.
12th March 2012
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I'm Issac. I live in Oakland. I make things for fun and money. I use electronics and computers and software. I manage teams and projects top to bottom. I've worked as a consultant, software engineer, hardware designer, artist, technology director and team lead. I do occasional fabrication in wood and plastic and metal. I run a boutique interactive agency with my brother Kasey and a roving cast of experts at Kelly Creative Tech. I was the Director of Technology for Nonchalance during the The Latitude Society project. I was the Lead Web Developer and then Technical Marketing Engineer at Nebula, which made an OpenStack Appliance. I've been building things on the web and in person since leaving Ohio State University's Electrical and Computer engineering program in 2007. Lots of other really dorky things happened to me before that, like dropping out of high school to go to university, getting an Eagle Scout award, and getting 6th in a state-wide algebra competition. I have an affinity for hopscotch.